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Performance: Black Temple, Wednesday 7 October
Each role's part of the night. 4 kills, 24 min of fighting2 tanks5 healers
Tanks over the night
Tank
Swings
Avoided
Blocked
Crushing
Crits
Taken
Korrath5 pulls
919
36%
24%
1
0
4.10M
Bramblehide5 pulls
394
46%
0%
0
0
1.45M
Tanks on each kill
Tank
Swings
Avoided
Blocked
Crushing
Crits
Taken
Reliquary of Souls 5:09
Korrath
154
35%
23%
0
0
457k
Bramblehide
71
42%
0%
0
0
177k
Mother Shahraz 3:39
Korrath
119
32%
21%
0
0
627k
Bramblehide
48
48%
0%
0
0
170k
The Illidari Council 4:05
Korrath
136
41%
27%
1
0
455k
Bramblehide
50
46%
0%
0
0
142k
Illidan Stormrage 10:49
Korrath
328
34%
23%
0
0
1.68M
Bramblehide
140
47%
0%
0
0
592k
Healers over the kills
Healer
Healing
Overheal
Active
Crit rate
Casts/min
MirelleHoly
2.04M
38%
88%
17%
28.9
TideboundRestoration
1.96M
27%
95%
17%
26.9
BaelricHoly
1.93M
35%
90%
32%
25.1
NyssaraRestoration
1.91M
55%
91%
12%
24.6
OkkraRestoration
1.90M
33%
86%
16%
30.3
Damage over the kills
Raider
Damage
Per second
Active
Casts/min
DorwinBeastmastery
1.98M
1,389
99%
–
VexatiaArcane
1.96M
1,381
97%
–
TinuvielSurvival
1.91M
1,340
98%
–
ThundroElemental
1.89M
1,331
93%
–
KaelthornEnhancement
1.89M
1,327
96%
–
FrostwynArcane
1.87M
1,317
97%
–
ElowenShadow
1.85M
1,303
91%
–
ZarvokDestruction
1.85M
1,300
95%
–
AshkirCombat
1.81M
1,273
94%
–
MalzarethEnhancement
1.80M
1,269
92%
–
SerapheShadow
1.78M
1,249
98%
–
SylenneDestruction
1.69M
1,186
88%
–
BruncarArms
1.66M
1,164
91%
–
GrimmokFury
1.64M
1,156
93%
–
NightshivCombat
1.58M
1,114
88%
–
KorrathProtection
954k
671
94%
–
AurelionProtection
921k
648
96%
–
BramblehideGuardian
914k
643
89%
–
Debuffs kept up on the kills
Each debuff's time up as a share of the kills it was on, on the target it was on longest.
The raid's
Up
Kills
Put there by
Misery Priest
85%
4 of 4
Seraphe, Elowen
Shadow Weaving Priest
89%
4 of 4
Seraphe, Elowen
Improved Shadow Bolt Warlock
87%
4 of 4
Sylenne, Zarvok
Expose Weakness Hunter
95%
4 of 4
Tinuviel
Blood Frenzy Warrior
91%
4 of 4
Bruncar
Mangle Druid
86%
4 of 4
Bramblehide
Each raider's own
Debuff
Up
Kills
Bramblehide
Lacerate
84%
4 of 4
Bruncar
Deep Wounds
87%
4 of 4
Dorwin
Serpent Sting
78%
4 of 4
Elowen
Shadow Word: Pain
76%
4 of 4
Elowen
Vampiric Touch
86%
4 of 4
Grimmok
Deep Wounds
89%
4 of 4
Korrath
Deep Wounds
88%
4 of 4
Seraphe
Shadow Word: Pain
82%
4 of 4
Seraphe
Vampiric Touch
82%
4 of 4
Sylenne
Immolate
80%
4 of 4
Thundro
Flame Shock
84%
4 of 4
Tinuviel
Serpent Sting
77%
4 of 4
Zarvok
Immolate
89%
4 of 4
Interrupts over the night
Grimmok 9, Ashkir 7, Nightshiv 4, Thundro 3
Avoided: the bosses' melee swings missed, dodged or parried. A warrior's or paladin's crushing blow, and any crit on a tank, is in red. Active: the share of the kills a raider was casting or swinging, as Warcraft Logs counts it. Under 75% is in amber, and so is a raider's own debuff they kept on most of the kills but up for less of them (not one their crits keep up). Crit rate: the share of a healer's landed heals that crit. Casts/min: every finished cast a minute over the kills the raider cast in, leaving out Auto Shot, Shoot and what another spell set off (Stormstrike's two hits, a seal's procs). The healing and damage are over the kills, the tanks over every boss pull.
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