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Performance: Black Temple, Sunday 11 October
Each role's part of the night. 5 kills, 15 min of fighting2 tanks5 healers
Tanks over the night
Tank
Swings
Avoided
Blocked
Crushing
Crits
Taken
Korrath5 pulls
480
34%
25%
0
0
1.91M
Bramblehide3 pulls
137
45%
0%
0
0
400k
Tanks on each kill
Tank
Swings
Avoided
Blocked
Crushing
Crits
Taken
High Warlord Naj'entus 2:14
Korrath
71
35%
25%
0
0
291k
Supremus 3:11
Korrath
103
32%
22%
0
0
486k
Bramblehide
41
44%
0%
0
0
142k
Shade of Akama 3:19
Korrath
102
34%
23%
0
0
175k
Bramblehide
48
44%
0%
0
0
80k
Teron Gorefiend 2:55
Korrath
96
34%
32%
0
0
401k
Gurtogg Bloodboil 3:26
Korrath
108
36%
21%
0
0
561k
Bramblehide
48
48%
0%
0
0
177k
Healers over the kills
Healer
Healing
Overheal
Active
Crit rate
Casts/min
TideboundRestoration
1.33M
31%
89%
15%
26.7
MirelleHoly
1.32M
38%
87%
18%
23.8
BaelricHoly
1.20M
22%
87%
31%
23.6
OkkraRestoration
1.17M
30%
96%
16%
28.1
NyssaraRestoration
1.14M
51%
87%
13%
28.3
Damage over the kills
Raider
Damage
Per second
Active
Casts/min
VexatiaArcane
1.29M
1,426
97%
–
DorwinBeastmastery
1.26M
1,399
89%
–
FrostwynArcane
1.19M
1,321
94%
–
KaelthornEnhancement
1.19M
1,315
98%
–
AshkirCombat
1.17M
1,289
95%
–
ZarvokDestruction
1.15M
1,269
95%
–
SylenneDestruction
1.12M
1,238
93%
–
MalzarethEnhancement
1.12M
1,236
98%
–
ElowenShadow
1.10M
1,222
97%
–
TinuvielSurvival
1.10M
1,217
98%
–
SerapheShadow
1.08M
1,198
97%
–
BruncarArms
1.04M
1,150
97%
–
NightshivCombat
1.02M
1,132
91%
–
GrimmokFury
1.02M
1,129
92%
–
BramblehideGuardian
604k
668
95%
–
KorrathProtection
602k
666
95%
–
AurelionProtection
571k
632
89%
–
Debuffs kept up on the kills
Each debuff's time up as a share of the kills it was on, on the target it was on longest.
The raid's
Up
Kills
Put there by
Misery Priest
88%
5 of 5
Elowen, Seraphe
Shadow Weaving Priest
86%
5 of 5
Elowen, Seraphe
Improved Shadow Bolt Warlock
92%
5 of 5
Zarvok, Sylenne
Expose Weakness Hunter
91%
5 of 5
Tinuviel
Blood Frenzy Warrior
88%
5 of 5
Bruncar
Mangle Druid
91%
5 of 5
Bramblehide
Each raider's own
Debuff
Up
Kills
Bramblehide
Lacerate
87%
5 of 5
Bruncar
Deep Wounds
76%
5 of 5
Dorwin
Serpent Sting
89%
5 of 5
Elowen
Shadow Word: Pain
80%
5 of 5
Elowen
Vampiric Touch
83%
5 of 5
Grimmok
Deep Wounds
86%
5 of 5
Korrath
Deep Wounds
86%
5 of 5
Seraphe
Shadow Word: Pain
84%
5 of 5
Seraphe
Vampiric Touch
80%
5 of 5
Sylenne
Immolate
85%
5 of 5
Tinuviel
Serpent Sting
81%
5 of 5
Zarvok
Immolate
80%
5 of 5
Below the rank others cast
Each spell a raider cast on the night's kills only at ranks under the highest rank someone else in the raid cast it at. It isn't always wrong: the rank may not be learned yet, and a heal cast lower spends less mana. It's listed for the record, not as a fault.
Raider
Spell
Their highest
Highest in the raid
Casts
Tidebound
Chain Heal (a heal: a lower rank spends less mana)
rank 4
rank 5
233
Zarvok
Shadow Bolt
rank 9
rank 10
267
Avoided: the bosses' melee swings missed, dodged or parried. A warrior's or paladin's crushing blow, and any crit on a tank, is in red. Active: the share of the kills a raider was casting or swinging, as Warcraft Logs counts it. Under 75% is in amber, and so is a raider's own debuff they kept on most of the kills but up for less of them (not one their crits keep up). Crit rate: the share of a healer's landed heals that crit. Casts/min: every finished cast a minute over the kills the raider cast in, leaving out Auto Shot, Shoot and what another spell set off (Stormstrike's two hits, a seal's procs). The healing and damage are over the kills, the tanks over every boss pull.
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