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Performance: Black Temple, Wednesday 14 October
Each role's part of the night. 4 kills, 23 min of fighting2 tanks5 healers
Tanks over the night
Tank
Swings
Avoided
Blocked
Crushing
Crits
Taken
Korrath5 pulls
919
36%
25%
2
0
4.53M
Bramblehide5 pulls
384
46%
0%
0
0
1.48M
Tanks on each kill
Tank
Swings
Avoided
Blocked
Crushing
Crits
Taken
Reliquary of Souls 4:23
Korrath
127
35%
22%
0
0
345k
Bramblehide
55
49%
0%
0
0
125k
Mother Shahraz 4:04
Korrath
124
33%
24%
0
0
639k
Bramblehide
57
46%
0%
0
0
233k
The Illidari Council 4:14
Korrath
143
37%
24%
1
0
535k
Bramblehide
59
42%
0%
0
0
211k
Illidan Stormrage 10:18
Korrath
320
37%
31%
1
0
1.86M
Bramblehide
137
47%
0%
0
0
587k
Healers over the kills
Healer
Healing
Overheal
Active
Crit rate
Casts/min
MirelleHoly
2.13M
41%
87%
18%
27.1
BaelricHoly
2.00M
29%
96%
30%
24.0
NyssaraRestoration
1.92M
53%
91%
13%
23.8
TideboundRestoration
1.87M
26%
92%
18%
25.4
OkkraRestoration
1.74M
29%
97%
18%
27.6
Damage over the kills
Raider
Damage
Per second
Active
Casts/min
VexatiaArcane
1.96M
1,422
97%
–
KaelthornEnhancement
1.84M
1,333
93%
–
TinuvielSurvival
1.82M
1,317
95%
–
AshkirCombat
1.81M
1,311
91%
–
ZarvokDestruction
1.78M
1,288
95%
–
ThundroElemental
1.76M
1,272
94%
–
SerapheShadow
1.75M
1,267
92%
–
FrostwynArcane
1.74M
1,260
95%
–
LunarisElemental
1.73M
1,257
97%
–
ElowenShadow
1.71M
1,236
98%
–
MalzarethEnhancement
1.69M
1,226
95%
–
BruncarArms
1.68M
1,217
95%
–
LumienRetribution
1.64M
1,190
90%
–
SylenneDestruction
1.57M
1,140
88%
–
GrimmokFury
1.52M
1,098
96%
–
KorrathProtection
963k
698
95%
–
BramblehideGuardian
875k
634
95%
–
AurelionProtection
865k
626
96%
–
Debuffs kept up on the kills
Each debuff's time up as a share of the kills it was on, on the target it was on longest.
The raid's
Up
Kills
Put there by
Misery Priest
86%
4 of 4
Elowen, Seraphe
Shadow Weaving Priest
89%
4 of 4
Elowen, Seraphe
Improved Shadow Bolt Warlock
90%
4 of 4
Zarvok, Sylenne
Expose Weakness Hunter
90%
4 of 4
Tinuviel
Blood Frenzy Warrior
88%
4 of 4
Bruncar
Mangle Druid
91%
4 of 4
Bramblehide
Each raider's own
Debuff
Up
Kills
Bramblehide
Lacerate
90%
4 of 4
Bruncar
Deep Wounds
81%
4 of 4
Elowen
Shadow Word: Pain
79%
4 of 4
Elowen
Vampiric Touch
81%
4 of 4
Grimmok
Deep Wounds
90%
4 of 4
Korrath
Deep Wounds
85%
4 of 4
Lunaris
Flame Shock
86%
4 of 4
Seraphe
Shadow Word: Pain
91%
4 of 4
Seraphe
Vampiric Touch
82%
4 of 4
Sylenne
Immolate
89%
4 of 4
Thundro
Flame Shock
90%
4 of 4
Tinuviel
Serpent Sting
84%
4 of 4
Zarvok
Immolate
90%
4 of 4
Below the rank others cast
Each spell a raider cast on the night's kills only at ranks under the highest rank someone else in the raid cast it at. It isn't always wrong: the rank may not be learned yet, and a heal cast lower spends less mana. It's listed for the record, not as a fault.
Raider
Spell
Their highest
Highest in the raid
Casts
Tidebound
Chain Heal (a heal: a lower rank spends less mana)
rank 4
rank 5
310
Zarvok
Shadow Bolt
rank 9
rank 11
388
Interrupts over the night
Bruncar 9, Grimmok 8, Ashkir 7, Thundro 1
Avoided: the bosses' melee swings missed, dodged or parried. A warrior's or paladin's crushing blow, and any crit on a tank, is in red. Active: the share of the kills a raider was casting or swinging, as Warcraft Logs counts it. Under 75% is in amber, and so is a raider's own debuff they kept on most of the kills but up for less of them (not one their crits keep up). Crit rate: the share of a healer's landed heals that crit. Casts/min: every finished cast a minute over the kills the raider cast in, leaving out Auto Shot, Shoot and what another spell set off (Stormstrike's two hits, a seal's procs). The healing and damage are over the kills, the tanks over every boss pull.
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