The Rogue in TBC Anniversary spends 61 talent points at level 70 across Assassination (21 talents), Combat (24 talents) and Subtlety (22 talents). Click a talent for a point, right-click or shift-click to take one back; the rows open at five points a row and prerequisites hold as in the game. The link in the address bar is the build — Copy link and send it. Every talent links to Wowhead.
Improved Eviscerate3 ranks Increases the damage done by your Eviscerate ability by 15%.
Remorseless Attacks2 ranks After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
Malice5 ranks Increases your critical strike chance by 5%.
Ruthlessness3 ranks Gives your melee finishing moves a 60% chance to add a combo point to your target.
(Proc chance: 60%)
Murder2 ranks Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Puncturing Wounds3 ranks Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
Relentless Strikes1 rank Your finishing moves have a 20% chance per combo point to restore 25 energy.
Improved Expose Armor2 ranks Increases the armor reduced by your Expose Armor ability by 50%.
Lethality5 ranks Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
Vile Poisons5 ranks Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Improved Poisons5 ranks Increases the chance to apply poisons to your target by 10%.
Fleet Footed2 ranks Increases your chance to resist movement impairing effects by 10% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects.
Cold Blood1 rank · Instant · 3 min cooldown When activated, increases the critical strike chance of your next offensive ability by 100%.
Improved Kidney Shot3 ranks While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Quick Recovery2 ranks All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit.
Seal Fate5 ranks Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
(500ms cooldown)
Master Poisoner2 ranks Reduces the chance your poisons will be resisted by 10% and increases your chance to resist Poison effects by an additional 30%.
Vigor1 rank Increases your maximum Energy by 10.
Deadened Nerves5 ranks Decreases all physical damage taken by 5%.
Find Weakness5 ranks Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.
Mutilate1 rank · 60 Energy · Melee Range · Instant Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
Combat — 24 talents
Improved Gouge3 ranks Increases the effect duration of your Gouge ability by 1.5 sec.
Improved Sinister Strike2 ranks Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes5 ranks Increases your Dodge chance by 5%.
Improved Slice and Dice3 ranks Increases the duration of your Slice and Dice ability by 45%.
Deflection5 ranks Increases your Parry chance by 5%.
Precision5 ranks Increases your chance to hit with weapons by 5%.
Endurance2 ranks Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
Riposte1 rank · 10 Energy · Melee Range · Instant · 6 sec cooldown A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Improved Sprint2 ranks Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
Improved Kick2 ranks Gives your Kick ability a 100% chance to silence the target for 2 sec.
Dagger Specialization5 ranks Increases your chance to get a critical strike with Daggers by 5%.
Dual Wield Specialization5 ranks Increases the damage done by your offhand weapon by 50%.
Mace Specialization5 ranks Increases the damage dealt by your critical strikes with maces by 5%, and gives you a 6% chance to stun your target for 3 sec with a mace.
(Proc chance: 6%)
Blade Flurry1 rank · 25 EnergyInstant · 2 min cooldown Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Sword Specialization5 ranks Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
(Proc chance: 5%, 500ms cooldown)
Fist Weapon Specialization5 ranks Increases your chance to get a critical strike with Fist Weapons by 5%.
Blade Twisting2 ranks Requires Melee WeaponGives your Sinister Strike, Backstab, Gouge and Shiv abilities a 20% chance to Daze the target for 8 sec.
(Proc chance: 20%)
Weapon Expertise2 ranks Increases your expertise by 10.
Aggression3 ranks Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Vitality2 ranks Increases your total Stamina by 4% and your total Agility by 2%.
Adrenaline Rush1 rank · Instant · 5 min cooldown Increases your Energy regeneration rate by 100% for 15 sec.
Nerves of Steel2 ranks Increases your chance to resist Stun and Fear effects by an additional 10%.
Combat Potency5 ranks Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
(Proc chance: 20%)
Surprise Attacks1 rank Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
Subtlety — 22 talents
Master of Deception5 ranks Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
Opportunity5 ranks Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
Sleight of Hand2 ranks Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Dirty Tricks2 ranks Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
Camouflage5 ranks Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Initiative3 ranks Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike1 rank · 40 Energy · Melee Range · Instant · 20 sec cooldown Requires Melee WeaponA strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Improved Ambush3 ranks Increases the critical strike chance of your Ambush ability by 45%.
Setup3 ranks Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
(Proc chance: 45%, 1s cooldown)
Elusiveness2 ranks Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Serrated Blades3 ranks Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
Heightened Senses2 ranks Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
Preparation1 rank · Instant · 10 min cooldown When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
Dirty Deeds2 ranks Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
Hemorrhage1 rank · 35 Energy · Melee Range · Instant Requires Melee WeaponAn instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
Master of Subtlety3 ranks Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.
Deadliness5 ranks Increases your attack power by 10%.
Enveloping Shadows3 ranks Increases your chance to avoid area of effect attacks by an additional 15%.
Premeditation1 rank · 30 yd rangeInstant · 2 min cooldown Requires StealthWhen used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
Cheat Death3 ranks You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
Sinister Calling5 ranks Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
Shadowstep1 rank · 10 Energy · 25 yd range · Instant · 30 sec cooldown Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
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