RogueRogue talent calculator TBC Anniversary

The Rogue in TBC Anniversary spends 61 talent points at level 70 across Assassination (21 talents), Combat (24 talents) and Subtlety (22 talents). Click a talent for a point, right-click or shift-click to take one back; the rows open at five points a row and prerequisites hold as in the game. The link in the address bar is the build — Copy link and send it. Every talent links to Wowhead.

TBC Anniversary WoW: Forever

Assassination

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Combat

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Subtlety

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Every Rogue talent in TBC Anniversary

Assassination — 21 talents
  • Improved Eviscerate3 ranks
    Increases the damage done by your Eviscerate ability by 15%.
  • Remorseless Attacks2 ranks
    After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
  • Malice5 ranks
    Increases your critical strike chance by 5%.
  • Ruthlessness3 ranks
    Gives your melee finishing moves a 60% chance to add a combo point to your target. (Proc chance: 60%)
  • Murder2 ranks
    Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
  • Puncturing Wounds3 ranks
    Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
  • Relentless Strikes1 rank
    Your finishing moves have a 20% chance per combo point to restore 25 energy.
  • Improved Expose Armor2 ranks
    Increases the armor reduced by your Expose Armor ability by 50%.
  • Lethality5 ranks
    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
  • Vile Poisons5 ranks
    Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 40% chance to resist dispel effects.
  • Improved Poisons5 ranks
    Increases the chance to apply poisons to your target by 10%.
  • Fleet Footed2 ranks
    Increases your chance to resist movement impairing effects by 10% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects.
  • Cold Blood1 rank · Instant · 3 min cooldown
    When activated, increases the critical strike chance of your next offensive ability by 100%.
  • Improved Kidney Shot3 ranks
    While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
  • Quick Recovery2 ranks
    All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit.
  • Seal Fate5 ranks
    Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point. (500ms cooldown)
  • Master Poisoner2 ranks
    Reduces the chance your poisons will be resisted by 10% and increases your chance to resist Poison effects by an additional 30%.
  • Vigor1 rank
    Increases your maximum Energy by 10.
  • Deadened Nerves5 ranks
    Decreases all physical damage taken by 5%.
  • Find Weakness5 ranks
    Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.
  • Mutilate1 rank · 60 Energy · Melee Range · Instant
    Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
Combat — 24 talents
  • Improved Gouge3 ranks
    Increases the effect duration of your Gouge ability by 1.5 sec.
  • Improved Sinister Strike2 ranks
    Reduces the Energy cost of your Sinister Strike ability by 5.
  • Lightning Reflexes5 ranks
    Increases your Dodge chance by 5%.
  • Improved Slice and Dice3 ranks
    Increases the duration of your Slice and Dice ability by 45%.
  • Deflection5 ranks
    Increases your Parry chance by 5%.
  • Precision5 ranks
    Increases your chance to hit with weapons by 5%.
  • Endurance2 ranks
    Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
  • Riposte1 rank · 10 Energy · Melee Range · Instant · 6 sec cooldown
    A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
  • Improved Sprint2 ranks
    Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
  • Improved Kick2 ranks
    Gives your Kick ability a 100% chance to silence the target for 2 sec.
  • Dagger Specialization5 ranks
    Increases your chance to get a critical strike with Daggers by 5%.
  • Dual Wield Specialization5 ranks
    Increases the damage done by your offhand weapon by 50%.
  • Mace Specialization5 ranks
    Increases the damage dealt by your critical strikes with maces by 5%, and gives you a 6% chance to stun your target for 3 sec with a mace. (Proc chance: 6%)
  • Blade Flurry1 rank · 25 EnergyInstant · 2 min cooldown
    Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
  • Sword Specialization5 ranks
    Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword. (Proc chance: 5%, 500ms cooldown)
  • Fist Weapon Specialization5 ranks
    Increases your chance to get a critical strike with Fist Weapons by 5%.
  • Blade Twisting2 ranks
    Requires Melee WeaponGives your Sinister Strike, Backstab, Gouge and Shiv abilities a 20% chance to Daze the target for 8 sec. (Proc chance: 20%)
  • Weapon Expertise2 ranks
    Increases your expertise by 10.
  • Aggression3 ranks
    Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
  • Vitality2 ranks
    Increases your total Stamina by 4% and your total Agility by 2%.
  • Adrenaline Rush1 rank · Instant · 5 min cooldown
    Increases your Energy regeneration rate by 100% for 15 sec.
  • Nerves of Steel2 ranks
    Increases your chance to resist Stun and Fear effects by an additional 10%.
  • Combat Potency5 ranks
    Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy. (Proc chance: 20%)
  • Surprise Attacks1 rank
    Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
Subtlety — 22 talents
  • Master of Deception5 ranks
    Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
  • Opportunity5 ranks
    Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
  • Sleight of Hand2 ranks
    Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
  • Dirty Tricks2 ranks
    Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
  • Camouflage5 ranks
    Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
  • Initiative3 ranks
    Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
  • Ghostly Strike1 rank · 40 Energy · Melee Range · Instant · 20 sec cooldown
    Requires Melee WeaponA strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
  • Improved Ambush3 ranks
    Increases the critical strike chance of your Ambush ability by 45%.
  • Setup3 ranks
    Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. (Proc chance: 45%, 1s cooldown)
  • Elusiveness2 ranks
    Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
  • Serrated Blades3 ranks
    Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
  • Heightened Senses2 ranks
    Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
  • Preparation1 rank · Instant · 10 min cooldown
    When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
  • Dirty Deeds2 ranks
    Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
  • Hemorrhage1 rank · 35 Energy · Melee Range · Instant
    Requires Melee WeaponAn instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
  • Master of Subtlety3 ranks
    Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.
  • Deadliness5 ranks
    Increases your attack power by 10%.
  • Enveloping Shadows3 ranks
    Increases your chance to avoid area of effect attacks by an additional 15%.
  • Premeditation1 rank · 30 yd rangeInstant · 2 min cooldown
    Requires StealthWhen used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
  • Cheat Death3 ranks
    You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
  • Sinister Calling5 ranks
    Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
  • Shadowstep1 rank · 10 Energy · 25 yd range · Instant · 30 sec cooldown
    Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.

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