ShamanShaman talent calculator WoW: Forever

The Shaman in WoW: Forever spends 51 talent points at level 60 across Elemental Combat (16 talents), Enhancement (18 talents) and Restoration (16 talents). Click a talent for a point, right-click or shift-click to take one back; the rows open at five points a row and prerequisites hold as in the game. The link in the address bar is the build — Copy link and send it. These are the trees Blizzard showed at BlizzCon 2026, as read from the demo; every rank has its numbers, a rank nobody has seen in the game yet says so, and each talent says whether it is new, changed or moved from Classic. The Legacy perks — account-wide, 16 points at launch — are under the trees, in the same link.

WoW: Forever TBC Anniversary

Elemental Combat

0

Enhancement

0

Restoration

0

Hover or tap a talent to read it.

Legacy perksLegacy perks account-wide · one point per challenge · 16 spendable per character at launch, 65 earnable

Adventure

0

Resourcefulness

0

Professions

0

One Legacy point per challenge completed, spent across three account-wide trees. Nothing here is combat-related. Ranks shown as seen in the demo. The Professions tree also has two placeholder slots whose tooltip reads "To be added in future patch content". Each character can spend 16 Legacy points at launch, with 65 earnable in total and more trees to come, per the BlizzCon Deep Dive panel.

What changed from Classic for the Shaman in WoW: Forever

12 new talents29 changed4 moved8 gone from Classic5 as in Classic

New talents in WoW: Forever

Changed from Classic

Convection, Concussion, Elemental Warding, Call of Flame, Elemental Devastation, Elemental Fury, Improved Fire Nova, Eye of the Storm, Call of Thunder, Elemental Reach, Elemental Alacrity, Thundering Strikes, Ancestral Knowledge, Improved Ghost Wolf, Anticipation, Toughness, Flurry, Stormstrike, Spirit Weapons, Tidal Mastery, Natural Grace, Tidal Focus, Improved Reincarnation, Healing Focus, Totemic Focus, Restorative Totems, Mana Tide Totem, Healing Way, Purification. Hover any of them above for the Classic text beside the Forever one.

Moved

Reverberation, Earth's Grasp, Elemental Weapons, Ancestral Healing.

Gone from Classic

Elemental Mastery, Shield Specialization, Enhancing Totems, Two-Handed Axes and Maces, Improved Weapon Totems, Weapon Mastery, Nature's Guidance, Totemic Mastery.

Every class's changes on one page →

Every Shaman talent in WoW: Forever

Elemental Combat — 16 talents
  • Convection5 ranks · changed from Classic
    Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
  • Concussion5 ranks · changed from Classic
    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
  • Elemental Warding3 ranks · changed from Classic
    Reduces damage taken from Fire, Frost, and Nature effects by 9%.
  • Reverberation5 ranks
    Reduces the cooldown of your Shock spells by 1 sec.
  • Call of Flame3 ranks · changed from Classic
    Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
  • Elemental Devastation3 ranks · changed from Classic
    Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
  • Elemental Focus1 rank
    Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  • Elemental Fury5 ranks · changed from Classic
    Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
  • Improved Fire Nova2 ranks · changed from Classic
    Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
  • Eye of the Storm3 ranks · changed from Classic
    Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 69%.
  • Call of Thunder1 rank · changed from Classic
    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
  • Elemental Reach2 ranks · changed from Classic
    Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 16 yards.
  • Lightning Overload3 ranks · new in Forever
    Gives your Lightning Bolt and Chain Lightning spells a 9% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
  • Earthbound1 rank · new in Forever
    Your Earthbind Totem immobilizes nearby targets for 5 sec when cast.
  • Elemental Alacrity3 ranks · changed from Classic
    Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.
  • Lava Burst1 rank · 165 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown · new in Forever
    You hurl molten lava at the target, dealing 158 to 187 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Gone from Classic's Elemental Combat tree: Elemental Mastery.

Enhancement — 18 talents
  • Earth's Grasp2 ranks
    Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
  • Thundering Strikes5 ranks · changed from Classic
    Improves your chance to get a critical strike with all spells and attacks by 5%.
  • Ancestral Knowledge5 ranks · changed from Classic
    Increases your Intellect by 10%.
  • Guardian Totems2 ranks
    Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
  • Mental Dexterity3 ranks · new in Forever
    Increases your Attack Power by an amount equal to 100% of your Intellect.
  • Improved Ghost Wolf2 ranks · changed from Classic
    Reduces the cast time of your Ghost Wolf spell by 2 sec. and Ghost Wolf may be used indoors.
  • Improved Lightning Shield3 ranks
    Increases the damage done by your Lightning Shield orbs by 15%.
  • Elemental Weapons3 ranks
    Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
  • Shamanistic Focus1 rank · new in Forever
    Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
  • Anticipation3 ranks · changed from Classic
    Increases your chance to dodge by an additional 6%.
  • Toughness5 ranks · changed from Classic
    Increases your Stamina by 10%.
  • Flurry5 ranks · changed from Classic
    Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
  • Stormstrike1 rank · 125 Mana · Melee Range · Instant · 8 sec cooldown · changed from Classic
    Instantly strike for normal weapon damage and increase Nature damage you deal to the target by 20% for 12 sec.
  • Spirit Weapons1 rank · changed from Classic
    Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
  • Mental Quickness2 ranks · new in Forever
    Increases your spell damage and healing by up to 30% of your Intellect.
  • Improved Stormstrike2 ranks · new in Forever
    When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
  • Maelstrom Weapon5 ranks · new in Forever
    When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
  • Rage of the Farseer1 rank · Instant · 3 min cooldown · new in Forever
    Increases your melee attack speed and spell casting speed by 30% for 25 sec.

Gone from Classic's Enhancement tree: Shield Specialization, Enhancing Totems, Two-Handed Axes and Maces, Improved Weapon Totems, Weapon Mastery.

Restoration — 16 talents
  • Improved Healing Wave5 ranks
    Reduces the casting time of your Healing Wave spell by 0.5 sec.
  • Tidal Mastery5 ranks · changed from Classic
    Increases the critical effect chance of your healing spells by 5%.
  • Mindfulness3 ranks · new in Forever
    Allows 51% of your Mana regeneration to continue while casting.
  • Natural Grace3 ranks · changed from Classic
    Reduces the threat generated by your spells by 15%.
  • Tidal Focus5 ranks · changed from Classic
    Reduces the Mana cost of your healing spells by 5% and increases your chance to hit with all spells and attacks by 5%.
  • Improved Reincarnation2 ranks · changed from Classic
    Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
  • Ancestral Healing3 ranks
    Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
  • Healing Focus3 ranks · changed from Classic
    Gives you a 69% chance to avoid interruption caused by damage while casting any healing spell.
  • Water Shield1 rank · Instant · 15 sec cooldown · new in Forever
    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
  • Totemic Focus5 ranks · changed from Classic
    Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
  • Restorative Totems5 ranks · changed from Classic
    Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
  • Mana Tide Totem1 rank · 10 Mana · Instant · 5 min cooldown · Tools: Water Totem · changed from Classic
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
  • Healing Way3 ranks · changed from Classic
    Increases the amount healed by your Healing Wave spell by 24%.
  • Nature's Swiftness1 rank · Instant · 3 min cooldown
    When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
  • Purification5 ranks · changed from Classic
    Increases the effectiveness of your healing spells by 10%.
  • Riptide1 rank · 245 Mana · 40 yd range · Instant · 6 sec cooldown · new in Forever
    Heals a friendly target for 479 to 528, an additional 499 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Gone from Classic's Restoration tree: Nature's Guidance, Totemic Mastery.

Every Legacy perk

Adventure — 7 perks
  • Well Rested5 ranks
    Your rested experience accumulates 20% faster and your rested experience cap is increased by 20%.
  • Talented5 ranks
    You gain talent points every level starting at level 5 instead of level 10, but you still may not have more than 51 total talent points.
  • High Alert2 ranks
    Increases your ability to detect nearby targets with Stealth as if your level were increased by 2. Ineffective in battlegrounds.
  • Thrill of Adventure5 ranks
    You gain 5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
  • Field Guide3 ranks
    Reduces your cooldown on adding Camp features by 24%.
  • Frequent Flier1 rank
    You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
  • Field Medicine2 ranks
    Reduces the duration of the Recently Bandaged effect by 10 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Resourcefulness — 7 perks
  • The Quick and the Dead2 ranks
    Increases movement speed while dead by 10% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
  • Reinforce5 ranks
    You take 40% less durability loss when you die.
  • Diplomat5 ranks
    Increases your reputation gains by 10%.
  • For Great Honor5 ranks
    Increases Honor Points gained by 10%.
  • Permanence2 ranks
    Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 100% longer, and the benefits you gain from resting at a camp last 100% longer.
  • Gourmand3 ranks
    Increases the duration of beneficial effects from eating food by 100%.
  • Reagent Economy1 rank
    Your class abilities no longer require reagents purchasable from vendors, and your Tier 1 camping features cost no reagents to craft.
Professions — 6 perks
  • Working Overtime5 ranks
    Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 20%.
  • Bountiful Harvest5 ranks
    You discover 100% more Scarce materials from Mining, Herbalism, and Skinning.
  • Performance Bonus5 ranks
    You have a 25% chance to receive 100% increased Merchant Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
  • Luremaster2 ranks
    While fishing with a lure active, you have a 50% chance to catch an extra fish.
  • Master Chef5 ranks
    Your cooking recipes have a 50% chance to create an extra result.
  • Dedicated Study1 rank
    25 sec cast, 23 hour cooldown. Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary tradeskills and all three Secondary tradeskills, you gain 2 to 4 of a random Elemental Essence.

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